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Disclaimer: I’ve had no formal education on animation. I’ve learned everything I know from careful observation & trial and error
Start with a rough draft, especially if you’re animating a whole body.

Reduce your character to a bare minimum of details. The core motion is easy to edit and polish this way until it’s ready for cleanup.

Make a blank frame and trace a clean drawing over the sketch. After that, add inbetweens to smoothen the sequence.

Loose things like hair and clothes move at their own pace. Leave them for last, so it’ll be easier to work out how they react to the core motion.

And there we go!
Never thought I’d end up animating someone else’s character, but I’ve been meaning to draw Scott for a while so why the hell not… She is from Muura’s webcomic, En Tu Thrie :>
Haha I don’t even know whether the flirty gesture is in-character at all
Disclaimer: I’ve had no formal education on animation. I’ve learned everything I know from careful observation & trial and error
Here’s Easytoon. It’s free and you can make simple black-and-white gif animations with it. It is actually piss easy to use so I’ll just assume you can figure out most of it by yourself :-D (if you can’t, send me a note and I’ll explain)
I think a good first step into really “getting” animation is to acknowledge that animation is not movement, but an illusion of movement. Here’s Amber’s spinning kick:

And two consequent frames from it:

Her left foot moves like four meters in a single frame. Note how she never even appears in the marked spot. She doesn’t need to, because she’s faster than your eyes, and your brain will just fill the gaps and believe this bullshit! That’s how you animate fast movement; the less frames you draw, the more speed you’ve got.
(Speedlines can be used to guide the eye if the frames don’t seem connected enough otherwise.)
When Amber lands, however…

… she takes her time getting back up again. This needs a lot more frames than the kick:

Learn to tell the difference between fast and slow movement! Knowing how to handle different speeds is the key to making animation with a natural looking rhythm.
Jon’s fighting style in a nutshell… kinda just smacking people around with little effort
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