cassybean said: God hand tho. A+ game probably one of the best releases for the ps2
I KNOW RITE
Gotta love a game that combines excellent gameplay with the stupidest story & characters ever… it’s so much fun

Yes! Here’s a few titles I’m fond of
Overall I seem to be most interested in experimental/artistic games, horror games and Dorky Japanese Action Games ™
Atm I’m playing Persona 4 and Deadly Premonition aaaand I have a huge pile of potentially awesome games on my PS3 that I haven’t had the time to play yet :(
Garfield
Thank you anon, I’m very flattered but TRUTH BE TOLD I’m not as big of a comics nerd as I probably should be. I read a bit of manga once in a while because it’s convenient (cough… internet…), also I’ve lately been more immersed in books/games/tv series
But here’s a couple good titles I recommend!
For western comics I can’t think of much to recommend besides the obvious classics like Maus and Watchmen… yeah I’m sorry for my ignorance :(
For Finns I recommend works by Jyrki Nissinen (Borgtron, etc) because that guy is a comedy genius
A couple asks I got
aletraidi: Don’t know how big Jon is, but according to the height chart -thing (and snk wiki, but don’t go there if you don’t want spoilers, it’s full of them without warning) Reiner weights 95 kg and he can easily use the 3DGM. Maybe if you go well above 100 kg then it would be an issue?
Haha well if you wanna bring logic to it… he seems to have similar measurements with Reiner but he could weigh like 30kg more for all we know :-D different muscle density or something. Ghost anatomy, man
Not that a thing like 3DMG could work in the real world to begin with…
Awww don’t cry poor baby ////;;
Hahaha truth be told I don’t see myself as particularly tough; I tend to keep my head down and avoid conflicts as much as possible, but… I figure some things are more important than my comfort level, and some things are worth saying no matter how much shit I might get for it! Luckily I have followers who are lovely supportive darlings such as yourself :)
In any case thanks for writing your message, it made me really happy! I’m glad you dig my artwork as well ahhhh such kind words
retardi said: Onks aikaisempia Phantomlandeja myynnissä Traconissa?
On juu! Ykköset vaan on viittä vaille loppumassa, toivottavasti kerkeän teettää uuden painoksen ennen sitä :>
Hmmm that’s a good question! Long reply incoming…
Personality and appearance go hand in hand with me when I draw characters. Even when it’s a throwaway image of a throwaway character, I still like to imagine a personality for them and try to express it somehow. It’s one of the reasons I don’t do commissions; if I’m not familiar with the personality of the requested character, I feel really lost when trying to draw them :I
I have a background in comics so I tend to make my character designs fairly simple and practical but aim for a sort of “iconic" mix of shapes and colors; meaning that if someone were to cosplay the character, I should be able to recognize them instantly. A generic t-shirt + jeans combo won’t do (unless the palette is really good). There needs to be some kind of idea that makes each character stand out.
There’s the question of whether you want your character to look very “obvious" or not. People associate glasses with traits like intelligence, kindness and maturity, for example - but what if you had this glasses-wearing character who’s really ignorant, graceless and violent? What if the valley girl covered in glitter turned out to be the most strong and virtuous member of the group? I think a lot about that, about what impressions certain details give to the audience, and how I’d mess around with those impressions to create something interesting.
Phantomland has really straightforward designs though! Everyone looks 100% their type - innocent girl, tough guy, nerdy guy, mischievous gal, classy lady, etc etc. It’s intentional because I don’t want to confuse the reader at square one; I want them to glance at each new character and instantly know what to expect. Not that I don’t plan to betray some of those expectations, of course ;D
That said it’s been many years since I created the majority of my characters, and some of the designs strike me as quite boring now haha……
Good observation but nah, he’s just oldschool :D also it’s p much the only accessory he can wear without looking out of character
jm-henry said: “I don’t like how you’ve made Chie so weak and helpless" If that grinds your gears, imagine how game devs must feel. My point was that you’re contradicting yourself. Your attitude about “weak" females in gaming can be easily applied to your own work.
This is the last time I reply to your nonsense and only because I’m personally invested in my comic and won’t tolerate that kind of nonsense about it
I’m not contradicting myself.
The “weak" female character I have a beef with is the type who only exists to be a trophy for the male protagonist, to motivate his heroic quest and/or to be won as a reward (= usually the “damsel in distress"). It’s not cool because it reduces the woman into a passive item that has no independence, no agency, she can’t make choices, her life literally revolves around The Man and depends on his actions instead of her own. We’ve been force-feeding these gender roles to people for centuries - that men exist to do shit, and women exist to complement those men - and while it may have turned more subtle over the years (thanks to feminism), it won’t end until there’s a conscious effort to end it (with feminism). Thus we need female protagonists who fight their own battles. They’re still less common than the damsels, and that’s a problem.
That said, Chie does not match the description. She’s not a prop in Jon’s story because the story is about her. Granted she did get in trouble once and got saved by Jon, but it’s not romanticized. It’s not presented as a cute little bonding moment for the characters - it’s the opposite. Jon hates it and finds it unacceptable from Chie’s part that she failed to protect herself; she’s expected to grow a pair and not be a burden. Which she then strives to achieve.